It’s been a while since we posted anything.
We’ve been busy with a lot of back-end stuff for the Alpha, so we’ve been waiting until we have something interesting to share.
We still have our devblog and we try to post frequently. Check it out!
It’s been a while since we posted anything.
We’ve been busy with a lot of back-end stuff for the Alpha, so we’ve been waiting until we have something interesting to share.
We still have our devblog and we try to post frequently. Check it out!
Only 10 hours left in our Kickstarter!
We’re so close to the alien goal!
We’re working on all sorts of new objects: workshops, arcade machines, double doors, and space probes.
You can read more about it, here
https://www.playstarmancer.com/devblog/2018/3/13/devblog-3-new-objects
Late night sneak peak!
We’re working on arcade machines.
Our Kickstarter is almost over! Get in quick before the moon crushes the world!
You don’t need to make an elaborate station for our contest. Simple designs have a nice charm to them.
(There’s only 4 days left in our Kickstarter!)
Space probes will be used to discover new planets, analyze resource composition, and meet new factions.
They’re only possible because of your Kickstarter support.
Thank you everyone!
Turrets may be less humane, but at least they’re not boring.
You can activate them in the demo by pressing the red alert button (they won’t actually fire).
We’ve started our devblogs. We’re not sure how frequently we’ll be writing them, but if you’d like a specific topic to be covered, let us know.
Victor just finished up the Twitch boxart. We’re still waiting on the approval.
Turrets are messy. It’s much more humane (and cleaner) to shock pirates.
Don’t forget to support us on Kickstarter
https://www.kickstarter.com/projects/1424711375/starmancer